Players are the new guards of the famous museum, but the museum itself is not ordinary, the exhibits in it live their lives at night. In order to understand everything you have a service manual that will tell you all the secrets of the inhabitants of the museum.
But the peaceful life of the museum was disrupted after being brought to the temporary exposition from the tomb of Kamun Ra. As it turned out, this Egyptian pharaoh was the brother of Akmen Ra, and in order to seize power he stole the table and placed it in a secret place. And his allies stole your instructions, which greatly complicates your task. You can save the museum only if you find and take the tablet from the Kamun Ra otherwise it will be taken away with it at dawn.
Genre – Fantasy
Number of puzzles – 13
Including electronic – 11
Number of rooms – 2
min. Area – 25-35 m2
Players – 2-6
Package "Scenario" Night at the Museum
The "Scenario" package includes:
•Introductory story of the room - A brief story for immersing players in the room atmosphere, telling: who are they? What should they do? and why? Helps players to fully immerse themselves in game and motivate them.
•Synopsis - Brief description of sory. Can be used as an advertising text.
•Scenario - The full chain of puzzles
•Visual chain - A look at escape room from the player's side, a schematic display of escape room
•All the necessary drawings for the independent construction of the room (Plans for the reconstruction of premises, electrical wiring, design, drawings of non-standard devices and much more)
Support during the month, gives you the opportunity to show the project to everyone who will work with it (technicians, programmers, masters, etc. and to figure out for yourself), and also to ask all questions that may arise.